is a simple tutorial that will teach you how to build a necklace
with 2 hearts. The techniques that will be used are edit mesh and
the heart: create a 3x4x2 box like in the image:
an edit mesh modifier on the box and start modeling from the top view:
vertexes, or select them 2 by 2 (from the edges) and then scale down
like in the images:
is how the object should look now:
select all the edges from the middle of the object, and then scaled
in the top view select the 2 edges marked with red (in fact you will
select 4 edges, 2 edges on top and 2 on bottom but be sure not to
have the "Ignore Backfacing" options checked in the edit
mesh menu). Then move or scale (if you select all the 4 edges, if
not, you will have to move the vertices for top and for bottom part):
must do the same with other 4 + 4 vertices.
apply a mesh smooth with 3 iteration:
a torus and place it near the heart closely enough to create the sensation
that was glued to the object. Then select and link the torus to the
heart (this makes the heart the parent of the torus). Next select
the torus and the heart and copy them (press shift and move the objects)
to a location close to the original heart. Also create a plane and
place it beneath the hearts. Then select the first heart and rotate
it on the y and x axes. Now you do the same with the second heart
but also you rotate it on the z axes, too. Be careful when rotating
that the hearts don't intersect the plane.
larger link is made from a torus with few segments and sides that
I modified using edit mesh.Then Mesh smooth.
normal links are made the same, using a torus with few faces: I selected
the left vertices and rotated them on y axes. You do the same with
the right vertices. Then you mesh smooth them.
you must create a spline that lies on the plane. Make sure that the
spline is passing thorough the middle torus.
you'll use the spacing tool to multiply the smaller link to make the
necklace. The spacing tools works just like the array tool only has
some additional options, like choosing the spline you want your objects
to follow . Be sure to check the options like in the second image: